The Magic Systems Grimoire

50 complete magic systems to reference when building your own.

Explore hundreds of costs, limits, mechanics, branches, and worldbuilding ideas across 50 fully developed systems.

Get the Grimoire - $29

Instant digital access · [PAGE COUNT] pages · PDF

"This is the sort of book I've been looking for."
[SOURCE — e.g. Reddit r/worldbuilding]

50 systems. 50 different ways magic can work.

Actual spreads from the book — not summaries.

  • Blood Cartography

    Cost · Limits · Mechanics · Branches · Worldcraft

  • The Choir of Glass

    Cost · Limits · Mechanics · Branches · Worldcraft

  • [System 3 Name]

    Cost · Limits · Mechanics · Branches · Worldcraft

  • [System 4 Name]

    Cost · Limits · Mechanics · Branches · Worldcraft

  • [System 5 Name]

    Cost · Limits · Mechanics · Branches · Worldcraft

  • [System 6 Name]

    Cost · Limits · Mechanics · Branches · Worldcraft

Don't copy them. Pull them apart.

Maybe you need a better cost for your magic.

Maybe your limitations feel arbitrary.

Maybe you've got the core idea but don't know what it would do to religion, warfare, class, technology, or everyday life.

Open the Grimoire and see how 50 different systems solve those problems.

  • Costs

    50 different answers to what magic demands from the person using it.

  • Limits

    Different ways to stop magic from doing everything.

  • Mechanics

    Different rules for how magic is accessed, controlled, and used.

  • Branches

    Ways a single magical premise can split into distinct disciplines and abilities.

  • Worldcraft

    Examples of what happens when magic actually exists in a society.

50 Magic Systems

Hundreds of ideas to pull from.

  • Blood Cartography[Expanded example]
  • The Choir of Glass[Expanded example]
  • [System 3]
  • [System 4]
  • [System 5]
  • [System 6]
  • [System 7]
  • [System 8][Expanded example]
  • [System 9]
  • [System 10]
  • [System 11]
  • [System 12]
  • [System 13]
  • [System 14]
  • [System 15][Expanded example]
  • [System 16]
  • [System 17]
  • [System 18]
  • [System 19]
  • [System 20]
  • [System 21]
  • [System 22]
  • [System 23]
  • [System 24]
  • [System 25]
  • [System 26]
  • [System 27]
  • [System 28]
  • [System 29]
  • [System 30]
  • [System 31]
  • [System 32]
  • [System 33]
  • [System 34]
  • [System 35]
  • [System 36]
  • [System 37]
  • [System 38]
  • [System 39]
  • [System 40]
  • [System 41]
  • [System 42]
  • [System 43]
  • [System 44]
  • [System 45]
  • [System 46]
  • [System 47]
  • [System 48]
  • [System 49]
  • [System 50]

What worldbuilders said when they first saw it

[VOLUME NOTE — e.g. dozens of reactions on Reddit]

  • "Where can I buy this?"

    [Reddit screenshot / thread]

  • "I would absolutely buy this."

    [Reddit screenshot / thread]

  • "This is incredible."

    [Reddit screenshot / thread]

  • [Additional real reaction]

    [Reddit screenshot / thread]

Take a look inside.

Scroll through actual pages from the Grimoire.

Page 1 of 6

Open it when…

  • You've got a magic idea, but it needs more depth.
  • You need a cost that isn't just "mana."
  • Your magic can solve too many problems.
  • You want different branches or abilities within the same system.
  • You haven't figured out how magic changes the world around it.
  • You're completely stuck and need something to get your brain moving.

Every system goes beyond the initial idea.

Featured: [Featured system name]

  1. Step 1 of 6

    The Premise

    What is the magic?

  2. Step 2 of 6

    The Mechanics

    How does it actually work?

  3. Step 3 of 6

    The Cost

    What does using it demand?

  4. Step 4 of 6

    The Limits

    What can't it do?

  5. Step 5 of 6

    The Branches

    How does it develop into different disciplines?

  6. Step 6 of 6

    The Worldcraft

    What happens to a civilization where this magic exists?

Made for people who build worlds.

  • Fantasy writers
  • Worldbuilders
  • Game masters
  • TTRPG creators
  • Game designers
  • Speculative-fiction writers

The Magic Systems Grimoire

  • 50 complete magic systems
  • [PAGE COUNT] pages
  • Digital PDF
  • Instant access

$29

Get the Grimoire

Read it. Use it. If it isn't useful to your worldbuilding, get your money back within 30 days.

FAQ

Can I use these magic systems in my own stories?

[ANSWER — usage rights / how readers are meant to pull from the systems]

Is this a guide or a collection of examples?

[ANSWER — clarify: fully developed example systems to reference, not a course]

Is this useful if I already have a magic system?

[ANSWER — yes: mine costs, limits, branches, worldcraft from other systems]

Does it focus only on hard magic systems?

[ANSWER — range of approaches across the 50 systems]

What format is the book?

Digital PDF. [PAGE COUNT] pages.

How do I receive it?

[ANSWER — instant digital delivery after purchase]

Can I print it?

[ANSWER — personal printing policy]

Your next magic system doesn't have to start from nothing.

50 complete systems. Hundreds of ideas to pull from.

Get the Grimoire - $29